Top 10k strings from BMX Racers (1984)(Mastertronic)[a].z80
in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Games / [Z80] /
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2 j*(a+p+q"(a 1 | : ALL W1 WAIT WAIT ; 1 legre-eGhrd 1 frdIe-e;qWx 1 d*(a^#V#"(a 1 crd,qIe,q:c 1 aa|a`i^#V+ 1 a*(a++++"(a 1 YOUR SCORE c 1 WHITE LIGHTNING 1 S$(M)=Z$(1 1 S$(M)=S$(M-1 1 S : ATTRW 4 RND 3 + PAPER 11 HGT ! 10 LEN ! 1 BRIGHT SETAV ; : W1 5 ROW ! 11 COL ! ATTRW 6 ROW ! 13 COL ! PUTBLS ; 1 LENGTH IS lj3y 1 HIGH SCORE Va 1 EMPTY-BUFFER 1 DEFINITION 1 Bd`d*(a^#V#s#r 1 BMX RACERSVa 1 A$(N)="..MASTERTRONIC.": 1 A$(M)=A$(M-1 1 @ -1 LIVES +! LOOP SCORE ENDSQ 500 GOTO ; 1 ?oc<eVeVax\ 1 ;M;" ";A$(M);" ";S$(M): 1 ;"HIT ANY KEY": 1 ;"HIT ANY KEY ": 1 ;"BMX RACERS" 1 ;"BMX RACERS HALL OF FAME"; 1 ;" WATCH OUT FOR THE OIL PATCHES." 1 ;" THE OLD GRANNY WILL PUT HER WALKING STICK IN YOUR WHEEL IF YOU GO NEAR HER." 1 ;" RIDE YOUR BMX RACER THROUGH THECOUNTRYSIDE. AVOID THE OBSTACLESAND KEEP TO THE TRACK, KEEP AN EYE OUT FOR THE MAD BIKER." 1 ;" KEMPSTON OR SINCLAIR JOYSTICKS " 1 ;" ACCELERATE OVER THE JUMPS TO GAIN EXTRA POINTS BUT KEEP IN A STRAIGHT LINE." 1 ::8::8::8::8, 1 : WAL 1 GOTO BEGIN OFF AGAIN ; 1 : TRY ST FND START ' MOVE INT-ON BEGIN GOB 50504 C@ 10 15 BLEEP UNTIL 1 : SPT 100 SPN ! COL ! ROW ! PUTBLS ; 1 : FND 255 SPN ! TEST DROP ; 1 888::8::8::8: 1 0 INK 4 PAPER 13 LEN ! 24 HGT ! 0 COL ! SETAV 19 COL ! SETAV ; : GOB 50774 CALL ; : MOVE 50278 CALL ; : START 50705 CALL ; 1 ..MASTERTRONIC...MASTERTRONIC...MASTERTRONIC...MASTERTRONIC...MASTERTRONIC...MASTERTRONIC...MASTERTRONIC...MASTERTRONIC...MASTERTRONIC. 1 , COLD START 1 + : SEQU 101 SPN ! ALL 102 SPN ! ALL 103 SPN ! ALL ; 1 *(a++"(as#r 1 * INSTRUCTIONS 1 )dId*(aN#F#"(a 1 % : ST 7 PAPER 0 BRIGHT 0 INK 0 BORDER CLS 1 BRIGHT 0 ROW ! 1 #"a\"c\"e\* 1 " : JAVA 100 0 DO 31 IN# 255 = IF 51075 51073 ! ENDIF LOOP WAL ; 1 ! 0 51019 ! 0 51021 ! 3 LIVES ! 3 0 DO SCORE TRY --> 1 P ACCELERATEX RIGHT 1 OF ONE ENDOF 2 OF TWO ENDOF 1 OASIS SOFTWARE 1984 1 L DECELERATE" 1 BANG INT-OFF ; : OFF 0 51020 ! 1 : WAIT 10240 155 RND 10 + DUP ROT SWAP / SWAP BLEEP ; 1 : SETUP 0 INK 0 PAPER 0 BORDER CLS 8 13 SPT ; 1 : PLA 51021 @ 1+ 0 DO 51019 @ 1+ 0 DO 13 19 AT I J 6 D.R 1 : HI 51023 @ 51025 @ 10 7 AT ." HIGH SCORE " 6 D.R ; 1 : ENDSQ ATTOFF SETUP 30 0 DO SEQU LOOP ATTON 0 BRIGHT ; 1 10 +LOOP LOOP ; : PL HI 13 7 AT ." YOUR SCORE " PLA 13 19 AT 51019 @ 51021 @ 6 D.R ; -->